Tomb Raider lead writer Rhianna Pratchett leaves Crystal Dynamics for other unnamed projects. She has been instrumental in the writing for the 2013 "Tomb Raider" game along with its 2015 sequel "Rise of the Tomb Raider".
She was the writer for both games and was instrumental for the franchise. The game was receiving speculation from fans as it may be another reboot that would fall on its feet.
Fans were afraid that the franchise would cater to how sexy the character Lara Croft was just as other games did. However, the "Tomb Raider" reboot was praised for its depth, plot and character development.
Rather than simply adding a badass heroine who was unusually good with weapons, the reboot went for a more relatable approach. The new heroine had more depth and had higher stakes, making it an evolving character.
Pratchett's work on the franchise garnered an award for "Outstanding Achievement in Videogame Writing" credited to her work on "Rise of the Tomb Raider". According to an article in Gamasutra, the whole developing team was so happy for her contribution to the series.
Complications or disputes are the usual reasons when lead writers hit the news after leaving a game company or a franchise. Her publicity is mere because of the concern fans have for the franchise without her at the helm.
Polygon reported that the official Twitter account for the game revealed the news first and wished her good luck with new ventures. She also responded with a thank you tweet addressed to both her colleagues and fans alike for the continuous support.
Before her work on the franchise, she also had done stories for "Beyond Divinity", "Mirror's Edge" and "Prince of Persia". As Pratchett leaves the helm of the franchise, fans are now wondering how Crystal Dynamics will lead the upcoming installments.
This article is copyrighted by Travelers Today, the travel news leader