Starring veteran actor Michael Fassbender's "Assassin's Creed" video game movie had opened to negative critic reviews with some calling it "boring." Critics said the movie "reduced actors into props" rather than make actors -- who are an all-star cast of perfect performers -- make themselves present.
According to Variety film critic Owen Gleiberman, the film production and design are impressive. He also said it is not "fighting the junkiness" of the quality of videogame franchise-based films -- which have often failed or have lost the entire point of the videogame -- but rather using it to "prop up its own pretensions." Gleiberman said "Assassin's Creed" is not trying to be a movie that will revolutionize the troubled videogame-to-movie industry.
"Assassin's Creed" features Michael Fassbender as a seemingly-normal man who becomes involved in a worldwide conspiracy because his bloodline determines he is a descendant of ancient assassins sworn to protect the location of the "Apple of Eden" that mirrors that of the bible's concept as "the seed of mankind's first disobedience." The plot is in parallel with its videogame source material and storyline.
Except the videogames play better. According to The Guardian film reviewer Peter Bradshaw, "Assassin's Creed" has "hardly five minutes go by without someone in a monk's outfit doing a bit of sub-parkour jumping" but still feels that it is "mysteriously, transcendentally boring." Bradshaw said he "[bets] playing the game is much more exciting" and he added that the movie "exists only to gouge money out of gamers."
Unlike the game, the movie will feature both the real world and the virtual reality world introduced by the mysterious device of the antagonists called the "Animus." In the real world, as Fassbender's Callum Lynch learns the skills of his ancestors, he earns their knowledge and abilities. "Assassin's Creed" is now showing in theaters nationwide.
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